REMEDY APP

UX/UI DESIGN
MOTION GRAPHICS

A conceptual dream and sleep tracking app that encourages consistent use.

Combines interaction design, user flows, custom branding & animated micro-interactions.

NARRATIVE

REMedy was designed as an introspective space that gives sleep and dreams meaning. Each interaction, graph, and illustrative moment on the screen is intended to make the users feel like the app is a relaxing thing to do rather than a chore. It is treated as a subconscious personal diary and not just a tracker.

ANIMATED SCREENS

APP ANIMATIONS

CHALLENGE

An app like this relies on consistent user input. The main challenge was designing something that users would actually be motivated to use daily. It had to be lightweight enough to hold attention and complex enough to feel worthwhile. Finding this middle ground was a central focus throughout the project.

RESEARCH

Initial research started with existing sleep and dream tracking apps, identifying common struggles users have, such as overly tasking interfaces and low long-term engagement. The AI generated dream analyzation features stands out from a majority of other apps, and users value pattern recognition and reflection.